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Game Design 1
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Devlog
Week 5- Making an Experience
September 23, 2024
by
Vyxxn
I wanted to make a more stressful level, one where the music, setting, and difficulty all build up to a sense of dread or anxiety as to what will happen if you lose. The massive cliffs and trees make...
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Week 4- Audio
September 23, 2024
by
Vyxxn
This week was all about audio production. I started off with some fun more retro sounds off of gameart.org but then recorded some of my own. There was a good mixture of realistic sounds, classic, and...
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Week 2- Materials, Lights, Timeline, External Assets
September 22, 2024
by
Vyxxn
This week I worked with quite a few things. I cleaned up the game by removing all gray default textures, adding in brick textures to give a more atmospheric feeling. I also worked on lighting, adding...
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Week 1- Publish a Game
August 26, 2024
by
Vyxxn
My goal is to make this game a 3d platforming challenge. With moving and falling platforms already designed, I decided to go ahead and add something a bit harder for a player to deal with, ice and a l...
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